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YouTube

How to Create a Car Racing Game in Unreal Engine 5 - Beginner Tutorial

UNF Games via YouTube

Overview

Dive into a comprehensive 6-hour tutorial on creating a car racing game in Unreal Engine 5 using only Blueprints. Learn to set up a car in UE5, develop a Time Attack game mode, and master essential game development concepts. Explore project creation, game definition, rule-setting, checkpoint systems, driving mechanics, timed checkpoints, HUD design, animations, level material changes, map decoration tools, spline-based track curves, foliage implementation, decal usage, physics actors, sound effects integration, camera shake effects, game start/end logic, sequencer usage for enhanced gameplay, user interface design for win/lose scenarios, project packaging, and troubleshooting common issues. Gain hands-on experience in creating an executable file and polishing your game's final details.

Syllabus

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Introduction
Project Creation
What is a game?
Defining our game
Setting the rules of the game
Create a checkpoint
Driving mechanics
Timed Checkpoints
HUD
Animation when time is added
Trigger the time added animation
Change the level materials
Create tools to decorate the map faster
Create a spline base solution for the curves of the track
Adding and decorating the checkpoints
Using the foliage tool to add tree trunks
Using the foliage tool to add trees
Working with decals
Physics actors to increase the difficulty of the game
Adding the car engine sound
Adding a car brake sound
Adding car crash sounds
Add Camera Shakes when the car crashes
Polishing the checkpoints with SFX and validations
Changing the way the game start using the level blueprint
Changing the way the game ends
Using sequencer to enhance the game win
Win game user interface
Lose game interface and sequence
Creating an executable file by packaging the project
Common problem when you package the game for the first time
Finish the packaging
Fixing the asphalt material and Conclusions

Taught by

UNF Games

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