Overview
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Discover the efficient workflow for creating a fully rigged 3D character model from a sketch in just two days. Learn the step-by-step process, including sketching, sculpting, retopology, clothing creation, UV mapping, texturing, and rigging. Gain insights into time-saving techniques and best practices for each stage of character development. Follow along as the instructor demonstrates the entire process, from initial concept to final animated model, providing valuable tips and tricks for streamlining your own character creation pipeline.
Syllabus
Intro
Sketch and Sculpt
Retopo
Clothing
UV Mapping and Texturing
Rigging
Final Result
Outro
Taught by
Dikko