Explore advanced rendering techniques in game engine development, focusing on High Dynamic Range (HDR), Bloom, and Emission effects. Learn how to implement these visual enhancements to create more realistic and visually striking graphics in your game projects. Gain insights into the technical aspects of HDR rendering, the process of adding bloom effects to bright areas, and the implementation of emission maps for self-illuminating objects. Discover practical tips and techniques for optimizing these effects for better performance in real-time rendering scenarios.
Overview
Syllabus
HDR + BLOOM + EMISSION in my Game Engine
Taught by
The Cherno