Overview
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Explore the potential of Gravity Sketch VR for character creation in this 36-minute tutorial. Learn how to utilize subdivision modeling tools to design a 3D character with optimal topology, suitable for further development in polygon-based modeling software like Maya or Blender. Follow along as the instructor demonstrates the process, from initial setup to refining shapes, creating facial features, and adding clothing elements. Gain insights into VR sketching techniques and discover how Gravity Sketch, typically associated with automotive and industrial design, can be effectively applied to character and creature artistry. Perfect for 3D artists looking to expand their skillset in virtual reality design tools.
Syllabus
Intro
Scene setup
Refining the shape
Creating the mouth
Adding edge loops
Adding the eyes
Adding the head
Adding the eye
Adding the eyelids
Adding teeth
Adding an ear
Adding a suit
Adding a helmet
Adding hooks
Outro
Taught by
SouthernGFX