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Pluralsight

Creating Cartoon Characters in Maya

via Pluralsight

Overview

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This course will teach you the fundamentals in creating a cartoon character in Maya. Such as modeling from reference images, proper topology for deformations, and UV layout. Software required: Maya 2017, Photoshop CS4.

At the core of character modeling is a thorough knowledge of Maya. In this course, Creating Cartoon Characters in Maya, you'll learn some important modeling principles and techniques for creating a stylized character from concept to final UV's. First, you'll discover how to use image planes to guide the creation of a model. Next, you'll explore the proper edge flow for key areas that have heavy deformations, such as the hands and face. Then, you'll learn the toolsets for unfolding and laying out UV's. Finally, you'll finish up with how to cleanup files and how to organize the. By the end of this course, you'll have the proper knowledge and skillset to create production quality character models. Software required: Maya 2017, Photoshop CS4.

Syllabus

  • Course Overview 1min
  • Project File Setup 17mins
  • Modeling the Outfit: Pants and Boots 27mins
  • Modeling the Outfit: Jacket, Scarf, and Gloves 57mins
  • Modeling the Head 58mins
  • Modeling the Teeth, Gums, Tongue, and Hair 24mins
  • Modeling the Accessories: Belt, Hair, and Hat 48mins
  • UVing the Character 55mins
  • UV Layout 27mins

Taught by

Joshua Brock

Reviews

3.8 rating at Pluralsight based on 48 ratings

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