Creating a Low Poly Sword in Maya - From Concept Art to Game Asset
Alan Balodi - 3D Tutorials via YouTube
Overview
Learn to transform 2D concept art into a game-ready low poly sword asset in this 37-minute Maya tutorial. Master the Quad Draw tool to create optimized wireframes with custom base mesh topology suitable for any game engine. Follow along to develop UV mapping skills, generate 2K textures in Photoshop, and establish efficient modeling workflows. Explore essential techniques including custom geometry creation, quad manipulation, extrusion, UV editing, soft selection, and edge loop management. Gain practical experience in asset creation that can be applied to develop high-quality custom 3D models from any concept art reference.
Syllabus
Intro
Story
Import Image
Creating Custom Geometry
Creating Quads
Deleting Objects
Extrude
UV Editor
Soft Selection
Edge Loops
Taught by
Alan Balodi - 3D Tutorials