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Master essential ZBrush sculpting techniques to create an impressive Viking helmet, from basic form-building to advanced topology optimization using ZRemesher and mesh extraction methods.
Learn to model and paint a festive Santa hat in ZBrush with step-by-step guidance on basic tools and polypainting techniques perfect for beginners entering the world of 3D modeling.
Master PBR texture creation in Substance Painter for game-ready sword assets, from basic settings to final application and export workflows.
Master precise UV seam creation and hand base mesh generation using zBrush 2023's updated UV mapping tools for enhanced 3D modeling workflows.
Master character concept creation in ZBrush from basic sphere to detailed refinement, learning essential techniques for game, film, and illustration design through hands-on demonstration.
Master the efficient technique for creating realistic hand gestures and fists in ZBrush through custom base mesh creation and detailed sculpting with dynamesh mode.
Master dynamic cloth simulation in zBrush while creating a friendly ghost character, learning essential techniques for realistic fabric movement and supernatural effects.
Master the creation of a stylized 3D fist in Maya with a streamlined workflow suitable for character design and zBrush sculpting, covering essential modeling techniques and base mesh development.
Master the art of sculpting a Halloween pumpkin in ZBrush through a quick, hands-on demonstration showcasing essential workflow techniques and creative design approaches for digital 3D modeling.
Master hard surface modeling in zBrush through practical sculpting techniques, focusing on hPolish and TrimDynamic brushes while recreating a stylized concept piece inspired by Mario Zou's artwork.
Master Maya's auto rig tools to transform generic poses into dynamic, eye-catching compositions for zBrush sculpting, enhancing your 3D character design workflow.
Master essential zBrush sculpting techniques to create an impressive rock creature using basic brushes, perfect for 3D artists looking to expand their creature design skills.
Learn how to quickly render zBrush sculpts in Maya using polyPaint/vertex color, bypassing the need for UVs and textures while achieving high-quality portfolio-ready results.
Master the technique of generating complex mazes in Maya by importing vector shapes, enabling rapid creation of intricate 3D structures and architectural designs.
Master zBrush techniques for converting high-resolution 3D scans into optimized low-poly game models while preserving original textures and details through decimation, UV mapping, and projection methods.
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