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YouTube

Creating a Cupcake Character in ZBrush - Modeling, Texturing, and Rendering

Pixologic ZBrush via YouTube

Overview

Dive into a comprehensive 2-hour and 15-minute tutorial on creating a detailed 3D model of "Cupcake Carl" from Five Nights at Freddy's using ZBrush 2023. Learn essential techniques such as cylinder initialization, shape blocking, polygroup management, and local symmetry. Master advanced skills including edge loop creation, mesh fusion, and ZRemeshing. Explore the intricacies of sculpting and refining various elements like eyeballs, teeth, and a twisted candle. Discover color picking from reference images, painting techniques for eye sockets and flames, and ambient occlusion. Gain insights on student licenses, job opportunities, and ZBrush certification. Conclude with rendering and creepy light setup tips to bring your 3D creation to life.

Syllabus

Waiting Loop
Welcome
Student License
Q Jobs and ZBrush
Cupcake Carl, 5 nights at Freddy's
__ Start object, Cylinder
Q Qualify for Student Lic.
__ Cylinder, Initialise
Q ZBrush Certification
__ Blocking Cupcake Shape
__ Polygroups decisions
Q Symmetry Problem, Local Symmetry
__ Reference Image, Spotlight
__ Edge Loops [1], center replacement [1]
__ Cake insert, Shaping
__ Eyeball Sockets
Q Move Infinite Brush
Q Meshfusion, center replacement [2]
Q __ Henry Chervenka Brushes [1]
__ Crease Edges, Edge oops [2]
Q Tablet, Display or Standard
__ Eyes on back fix, History Recall
__ Append Eyes
__ Blocking the Candle, Wick, Flame
Q History does not rewind
Q ZBrush Suggestions
__ Refining shape [1]
__ Color picking from Spotlight
__ Eyeball swap out
__ ZRemesh, tips and techniques
__ Reshaping lower head part
Q XenceLabs, Presets
__ Refining shape [2], pinching
__ Teeth
Q Low but Smooth Topology
__ Spiral fix to Loop
__ Refining shape [3]
__ Paint Eye Sockets
Q Split-screen Mode update
__ Refining shape [4]
__ Candle Twist, Helix
__ Candle details, Mesh Fusion
Q QMesh vs Extrude
Q How was the twist created
__ Refine Candle Twist
__ Refining the Flame
__ Eyes, shaping, detail
__ Eyes, coloring [1], fill
Q Is Mesh Fusion new
Q Convert STLs to ZBrush mesh
__ Eyes, coloring [2], paint
__ Eyes, size, and position adjustment
Q Is Mesh Fusion a brush
__ Redo Bottom, Fluted Paper Cup
__ Mesh Fusion, center replacement [3]
__ Crease Edges, Edge Loops [3]
__ Third Fluted Paper Cup
__ Finesse, detailing [1], shape
Q Student License are available
Q Substance Bundle
__ Finesse, detailing [2], Candle contact
Q XMD Tool box, how to use it
Q License, Maxon App
__ Finesse, detailing [3], crease
Q Henry Chervenka Brushes [2]
__ Flame, paint
__ Finesse, detailing [4], clean up
__ AO, Ambient occlusion, paint
__ Render Carl the Cupcake
__ Creepy Light setup
Wrapping up
Housekeeping, Licenses, Student
Thank you and bye

Taught by

Pixologic ZBrush

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