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ZBrush Character Modeling Tutorial - Creating Krang in ZBrush 2024

Pixologic ZBrush via YouTube

Overview

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Dive into a comprehensive 3-hour tutorial on advanced ZBrush techniques with Maxon ZBrush Trainer Ian Robinson. Learn to create intricate 3D models using tools like SnakeHook, Sculptris Pro, and ZRemesher. Master character posing with Transpose Master and Anchors Brush, and refine facial features including eyes, teeth, and expressions. Explore advanced topics such as poly painting, creating emissive effects, and optimizing mesh topology. Gain insights on character design, anatomy, and realism in 3D modeling. Perfect for intermediate to advanced ZBrush users looking to enhance their digital sculpting skills.

Syllabus

Waiting loop
Welcome
Today's topic
Student License
Krang, Second Session
__ Brush, SnakeHook, Scultris Pro
__ Preparing Posing [1], Low Res, ZRemesher
Q Figure, collectables, Toys, define
__ Pose.1 [2], Transpose Master, TPoseMesh
Q Anchors Brush for Posing
__ Pose.1 [3], the importance of Face
__ Pose.1 [4], Tentacle to the device, Anchors Brush
Q Gizmo and Masking
__ Pose.1 [5], Exploring process, Anchor Brush
__ Pose.2 [1], Transpose Master, TPoseMesh
__ Pose.2 [2], Anchors Brush
Q Your favorite Feature in 2024
Q Move Subtools, different folders
Q Selecting between two Polygons [1]
Q Shaking Mouse movement, why
Q Habits and new tools
Q Selecting between two Polygons [2]
Q Cloning details from A to B
Q __ History, Record
Q __ MorphTarget
__ Face, Smile [1]
Q Is there a Clone Pattern Stamp Tool
Q __ Xtractor, XTractorDot
Q __ How to change the alpha, G
__ Face, Smile [2], Eyes
Q How to paint immersive light, glow
Q __ Drone, example, Glow, RedShift 3D
Q __ Light size change and results
Q __ Example Krang, Eye specs, Render Recal
Q __ Paint the emissive look, Light adjustment.
__ Face adjustments, right eye scale
__ Re-positioning teeth, Local Sim
Q Layla Viscu Channel
__ Smile adjustments, Blob Brush
Tip, Student License for Maxon One
__ Eye socket definition [1], Lazy Mouse
Q what have you used before Polypainting
__ Eye socket definition [2]
__ Eyeball modeling [1]
Q How do you learn to make characters like that
__ Eyeball modeling [2] ZModeler
Q Is studying Realism absolutely required
Q Is Anatomy important
__ Eyeball modeling [3], Iris details
__ Eyeball modeling [4], Painting
__ Tip, Painting, and Scale
__ Eyeball modeling [5], Painting [cont]
__ Eyeball modeling [6], Painting, Veins
__ Eyeball modeling [7], Masking by Poly Paint
__ Eyeball modeling [8], eye colors, variety
__ Eyeball modeling [9], Color Adjustment
__ Eyeball modeling [10], Plastic Material
__ Replacing eyes with new Models
Q Eye paired or independently
__ Eye socket definition [3], eyelid
__ Exploring the results so far
__ Mouth inside, paint
Q When to use Dynam Mesh, ZRemesher, Subdivision
__ Review of the eye mesh
__ Tentacles, Poly Groups, ZRemesher
__ ZRemesher Results, evaluation, Guide
Tip Low resolution drawing on hi-res surface
Q Extract colors from MatCap
Q Mask By AO, low success; please advise
Wrapping Up, Housekeeping
Thank you and bye!

Taught by

Pixologic ZBrush

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