Explore the creation of a 3D engine using ASCII characters in the Windows Command Prompt through this 39-minute tutorial video. Learn how to develop a sophisticated first-person shooter with just 200 lines of C++ code. Discover the step-by-step process, from setting up the console window to implementing collision detection. Gain insights into key concepts such as ray-casting, wall rendering, rotation mechanics, shading techniques, and player movement. Access the complete source code on GitHub and join the community Discord for further discussions. Ideal for programmers interested in game development and graphics programming using minimal resources.
Overview
Syllabus
Intro
Demo
Console Project
Windows Setup
Potter Algorithm
Hit Wall
Rotations
Shading
Walking Forward
Floor Shading
Collision Detection
Testing Crysis
Taught by
javidx9