Conclude a comprehensive tutorial series on sculpting the human figure in Blender 2.6. Begin with an explanation of male figure proportions before guiding through the process of sculpting a complete male figure from a cube. Learn to use reference sculpts and measuring tools for accurate proportions. Engage in self-critique to refine the sculpture, addressing issues like scale and stiffness. Transform the male figure into a female figure, highlighting key proportional differences. Finish with rough but nearly complete male and female figures, providing a solid foundation for further refinement. Designed for students who have followed previous tutorials in the series, this hands-on guide emphasizes practical sculpting techniques and critical self-assessment skills.
Overview
Syllabus
CGC Classic: Sculpting the Human Figure - Pt. 3 (Blender 2.6)
Taught by
CG Cookie