Follow along with the third part of a comprehensive 9-part tutorial series on modeling a Porsche in Blender 2.4. Focus on creating the rear bumper of the vehicle, learning advanced modeling techniques specific to automotive design. Access the provided links to download Blender 2.49 or 2.6 for compatibility, and find the project's source files on BlendSwap. Explore this classic archived tutorial from CG Cookie, offering valuable insights into 3D modeling for automotive enthusiasts and Blender users alike.
Overview
Syllabus
CGC Classic: Modeling a Porsche Pt. 3 - Rear Bumper (Blender 2.4)
Taught by
CG Cookie