Overview
Follow along with part 6 of a 9-part tutorial series on modeling a Porsche in Blender 2.6, focusing on creating detailed wheel rims and tire treads. Learn techniques for accurately modeling automotive components using Blender's 3D modeling tools. Access provided source files to work alongside the instructor as he demonstrates the process step-by-step over 46 minutes. Gain insights into professional 3D modeling workflows for creating realistic vehicle parts in this archived classic tutorial from CG Cookie.
Syllabus
CGC Classic: Modeling a Porsche Pt. 6 - Wheel Rims and Tire Treads (Blender 2.6)
Taught by
CG Cookie