Overview
Follow along with the second part of a 9-part tutorial series on modeling a Porsche in Blender 2.4. Focus on creating the doors and roof of the vehicle, building upon the foundations laid in the first part. Learn techniques for shaping complex automotive surfaces using Blender's modeling tools. Download Blender 2.49 or 2.6 to participate hands-on. Access source files on BlendSwap for reference. Part of CG Cookie's Classics archive, this video preserves valuable Blender modeling knowledge for the global 3D community. Explore CG Cookie's website for more tutorials, livestreams, and expert guidance in 3D modeling and animation.
Syllabus
CGC Classic: Modeling a Porsche Pt. 2 - Doors and Roof (Blender 2.4)
Taught by
CG Cookie