Overview
Explore the complete workflow for modeling a pup tent in the style popular during the 1800s in North America in this first part of a two-part Blender 2.4 tutorial. Learn how to use the Cloth simulator for the tent tarp and create the framing, stakes, knots, and ropes. Follow along with instructor Kernon Dillon as he guides you through defining basic elements, modeling the tent frame, simulating the tarp using cloth physics, and crafting detailed components like stakes and ropes. Gain insights into refining your model and adding intricate details to achieve an authentic historical look. This 48-minute video is part of CG Cookie's Classics series, offering valuable archived content for the Blender community.
Syllabus
Intro
Defining the Basic Elements of the Model
Modeling the Tent Framing
Creating the Tarp using the Cloth Simulator
Modeling the Stakes
Modeling the Knot and Rope
Refining and Adding More Details
Overview of Final Tweaking Results
Taught by
CG Cookie