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Coursera

Foundations of 3D Modeling and Windmill Structure

Packt via Coursera

Overview

In this comprehensive course, you will embark on an exciting journey to create a highly detailed medieval windmill 3D prop using Blender and Unreal Engine 5. Beginning with an introduction to the course structure, objectives, and foundational Blender skills, you will dive into essential 3D modeling techniques. You will learn how to effectively use references to create your first basic model—the grey box, before advancing to seams, sharps, and UV mapping for optimal texture application. Along the way, you’ll explore the role of nodes and materials, ensuring your windmill looks as realistic as possible. The course progresses by focusing on each part of the windmill, starting from the base structure to detailed wood and stonework, making sure your model is grounded in realistic proportions and texturing. You will learn how to expertly manipulate Blender's tools, including booleans and transformations, to craft believable wood joints, supports, and other architectural elements. The lessons also cover the introduction of complex shaders, windows, and other intricate parts that will breathe life into your 3D model. As you refine your creation, you’ll gain insights into cloth modeling for the windmill's sails, mastering proportional editing, and preparing the windmill arms for seamless material application. By the end of the course, you will have a polished, game-ready windmill fully integrated into Unreal Engine 5. Whether you’re new to 3D modeling or looking to sharpen your prop creation skills, this course offers the tools and techniques needed to bring your artistic vision to life. This course is designed for aspiring 3D artists, game designers, and developers with a basic understanding of Blender and Unreal Engine. No advanced experience is required, but familiarity with 3D modeling software will be helpful.

Syllabus

  • Course Introduction Blender to Unreal Engine
    • In this module, we will introduce you to the course layout, providing an overview of what you'll learn and the tools you'll use, including Blender basics. You’ll also explore high-definition renders of the medieval windmill, ensuring you're ready for the 3D modeling journey ahead.
  • Working with References
    • In this module, we will delve into using references effectively for 3D modeling. You'll learn how to use images for scaling and accuracy to lay the groundwork for creating precise and detailed 3D assets.
  • Creating the Windmill Grey Box
    • In this module, we will begin the actual modeling of the windmill, focusing on the grey box technique to define the structure. You’ll learn to use essential Blender tools, ensuring the model’s accuracy in dimensions and form before moving on to detailed modeling.
  • Introduction to Nodes and Materials
    • In this module, we will explore the role of nodes and materials in 3D modeling. You’ll learn to reset transformations and create detailed textures, culminating in developing a wood material for the medieval windmill.
  • Creating the Windmill Tower Basics
    • In this module, we will focus on building the windmill tower’s basic structure, working with Booleans and transformations. You’ll also learn creative techniques for creating supports and realistic wood joints, vital for making the model look structurally sound.
  • Creating the Windmill Tower Details
    • In this module, we will add intricate details to the windmill tower, working with advanced lighting and materials like stone and wood. You’ll also design windows using UV projection techniques, further enhancing the realism of your 3D model.
  • 3D Modelling the Windmill Arms
    • In this module, we will model the windmill’s arms, focusing on pre-planning and laying out the framework. You’ll prepare the arms for materials, ensuring everything is aligned for seamless integration into the final model.
  • Working with Cloth and Links
    • In this module, we will work with cloth and links, learning both Blender’s cloth simulation tools and alternative techniques for mesh creation. You’ll design cloth sails for the windmill and create realistic links to bind the pieces together.
  • Engineering the Windmill Turner
    • In this module, we will focus on the engineering aspect of the windmill’s turning mechanism, ensuring it’s both realistic and structurally sound. You’ll also practice marking and testing seams to create a professional-quality 3D model.

Taught by

Packt - Course Instructors

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