Overview
Syllabus
- Introduction
- Hotkeys
- Download Files
- Lazy Viewport
- Hotkey Practice Round
- Edit Mode Explained
- Edit Mode Selections
- Edit Mode Practice Round
- Extrusion
- Inset
- Merge
- Loop Cut
- Blade Scale and Subdivide
- Blade Merge Vertices
- Incremental Save
- Blade Bevel
- Blade Loop Cut
- Blade Subdivision Modifier
- Blade Extrusion
- Blade Taper
- Primitive Block Ins
- Reference Image Download
- Reference Image and Quad View
- Guard Extrusions
- Guard Extrusion Tweaks
- Guard Proportional Editing
- Guard Mirror Modifier
- Guard Fill
- Guard Subdivision
- Guard Edge Creases
- Handle Shape
- Handle Edge Crease and Subdivide
- Handle Toruses
- Connect Handle and Pommel
- Pommel Star Shape
- Shade Smooth
- Pommel Shape
- Inset and Extrude
- Pommel Tip
- Pommel Mirror
- Pommel Edge Creases
- Shading Tab
- Scratches and Image Projections
- Texture Coordinate
- Mapping
- Runes Emission Network
- Runes Emission Settings
- Render Properties
- Blade Tip and Material Slots
- Guard Material
- Handle Material
- Pommel Material
- Pommel Emission Fix
- Bonus Presentation With Screen Shot
- Part 3 Preview
Taught by
CG Fast Track