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Skillshare

Learning Zbrush from Scratch

via Skillshare

Overview

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Zbrush is the all in one solution for your 3D modeling needs. You can texture and paint and sculpt to your hearts content. The features in Zbrush almost seem limitless. Mastering each one could be viewed as an impossible task by some. However, even if you're a beginner I promise you that this course is one of the best ways you can learn all about Zbrush and what it can do. In this course, I will teach you all the methods and ways of Zbrush in a simple way that is easy to understand. As I show you the techniques I will experiment and work with the features I am explaining. Most importantly I will show you the way the professionals work and how to use Zbrush to make any 3D model you could possibly want to create. 

What you'll learn

  • Importing into Zbrush
  • Working with Primitives
  • Subdivision Levels
  • Sculpting in Zbrush
  • Using Materials
  • Zbrush Painting
  • Working with Polygroups
  • Understanding Subtools
  • Using Meshes
  • Learning Dynamesh
  • ZModeler and ZRemesher
  • Move, Scale and Rotate
  • Applying Textures
  • Brushes and Custom Brushes
  • Exporting and Rendering

No prior knowledge is required to watch this class.

Syllabus

  • Promo
  • Welcome
  • Before Opening Zbrush
  • Starting Zbrush
  • Tools and Projects
  • The Zbrush Interface
  • Navigating Zbrush
  • Using the Gizmo
  • Advanced Gizmo Features
  • Undo and Redo
  • Camera Settings
  • Common Brushes
  • Brush Settings
  • Symmetry
  • Brush Size
  • Smoothing
  • Inverting Brushes
  • Alphas
  • Subtools
  • Importing
  • Splitting
  • Merging Subtools
  • IMM Brushes
  • Custom Insert Multimesh
  • Curves Brushes
  • Extracting Shapes
  • Live Boolean Mode
  • Boolean Mesh
  • Transpose Master
  • Editing Text
  • Folders
  • Selections
  • Working with Masks
  • Making Polygroups
  • Polygroup Selections
  • Gizmo Masking
  • Advanced Masking
  • Masking with Objects
  • Intro to ZModeler
  • Adding Edges
  • Closing the Holes
  • Polygon Extrusion
  • Polygon Bridges
  • Splitting the Points
  • Zmodeler Polygroups
  • Zmodeler Impediments
  • Subdividing
  • Sculpting with Division
  • Subdivisions Negatives
  • Dynamic Subdivision
  • Creases
  • Starting DynaMesh
  • DynaMesh Sculpting
  • Combining Objects
  • DynaMesh Imperfections
  • Using Sculptris Pro
  • Sculptris Pro Features
  • Sculptris Pro Brushes
  • Materials
  • Painting
  • UV Layout
  • Spotlight
  • Noisemaker
  • OBJs with Textures
  • Deleting Parts
  • Mirroring
  • Clay Polish
  • Clip and Trim
  • Filling the Holes
  • Deformation
  • Morph Target
  • Decimation
  • ZRemesher
  • Exporting with GoZ
  • Export to 3D Printers
  • Multi Map Exporter
  • FBX Export
  • Thank You

Taught by

James Leiske

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