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Independent

Getting Started with ZBrush

via Independent

Overview

The course is led by Ana Carolina, a professional 3D artist and game developer. Ana Carolina has a wealth of experience teaching ZBrush, and she breaks down complex concepts into easy-to-understand terms, making this course perfect for beginners.
In this course, you will learn the following:
  • The basics of the ZBrush interface
  • How to create and sculpt 3D models
  • How to use materials and textures
  • How to export your models for rendering or animation
The course workload is manageable, with an estimated total of 2 hours. This makes it a great option for those who are eager to learn ZBrush but don't have a lot of time to commit.

Syllabus

  1. Introduction
  2. UI Navigation
  3. Navigation
  4. Initialize ZBrush
  5. Save and Load
  6. Brushes
  7. Symmetry
  8. Starting a New Project
  9. Smoothing
  10. Masking and Selection
  11. Polygroups
  12. Subdivisions
  13. HD Geometry
  14. Dynamesh
  15. Gizmo Tool
  16. Sculptris Pro
  17. Z-spheres
  18. Live Booleans
  19. Sportlight Tool
  20. Polypaint and Materials
  21. 2.5D Mode
  22. FiberMesh
  23. ZModeler Tool
  24. GoZ Tool
  25. BPR Render
  26. Help and Community
  27. Common Issues

Taught by

Ana Carolina

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