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LinkedIn Learning

Unreal Engine Blueprint Interaction for ArchViz Projects

via LinkedIn Learning

Overview

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This course shows four examples of how to add interactive elements to architectural visualization designs using Unreal Engine.

Syllabus

Introduction
  • Why interaction is important
1. Radio Toggle with Sound and Particles
  • Creating the interaction controls
  • Assembling the Blueprint Actor
  • Testing what the user is looking at via line tracing
  • Calculating the user's camera position
  • Toggling the TV's sound and picture on and off
  • Triggering the effect
2. Creating Custom Light Switches
  • Setting up the light switch actor
  • Creating the light fixture actor
  • Building the switch blueprint
  • Adding the light blueprint responses
3. Directional Swinging Doors
  • Assembling the door actor
  • Adding the interaction
  • Determining swing direction, part 1
  • Determining swing direction, part 2
  • Animating the swing action
4. Object Interact Outline
  • Building the outline interaction
  • Setting up the material
  • Adding the material outline blueprint
  • Testing the level
Conclusion
  • Next steps

Taught by

Joel Bradley

Reviews

4.8 rating at LinkedIn Learning based on 13 ratings

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