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LinkedIn Learning

Cert Prep: Unity Audio and Effects

via LinkedIn Learning

Overview

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Learn how to create amazing soundscapes and particle-driven effects for Unity projects, while preparing for the Unity Certified Associate: Game Developer exam.

Syllabus

Introduction
  • Creating audio and effects for your games
  • Excercise files
1. Audio Assets and Basics
  • Audio files: Music and SFX
  • Configuring audio files
  • Audio listeners and sources
  • Creating mixers and groups
  • 2D vs. 3D sound
2. Coding with Audio
  • Coding with audiomixers
  • Create a volume fade-in
  • Characters and footsteps
  • Detecting audio completion
  • Audio events
3. VFX Graph
  • Create a VFX graph asset
  • Creating a VFX renderer
  • Working with sprites
  • Controls size, color, and motion
4. Particle Systems and Effects
  • Understanding particle systems
  • Exploring the particles package
  • Building a particle system
  • Controlling particle color and appearance
  • Configuring particle collisions: Part 1
  • Configuring particle collisions: Part 2
Conclusion
  • Next steps

Taught by

Alan Thorn

Reviews

4.9 rating at LinkedIn Learning based on 62 ratings

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