Overview
Syllabus
) Intro And Game Preview.
) Importing Level And Configuring Lights In The Game.
) Creating FPS Player.
) Coding Player's Movement And Jump.
) FPS Mouse Look And Mouse Controls.
) Player's Sprint And Crouch.
) Player's Footsteps Sound.
) Animating Player's FPS Hands And Weapons.
) Weapon Handler (script for controlling the attributes of weapons).
) Weapon Manager (script for controlling the switching between weapons in our game).
) Player Attack (script for controlling the shooting with the selected weapon).
) Creating The Zoom Effect With Animations And Scripting.
) Creating Arrow And Spear Bullet Prefabs.
) Configuring And Animating Our Cannibal Enemy.
) Creating Enemy Animation Script.
) Enemy Controller (the script that will control the enemy’s AI and make him move and attack the player).
) Configuring And Creating The Boar Enemy.
) Detecting And Dealing Damage.
) Creating Health Script.
) Creating Player And Enemies Sound Effects And Shoot Effects Sounds.
) Creating Player Stats UI.
) Displaying Health And Stamina Using Player Stats UI.
) Creating Enemy Manager(the script that will spawn the enemies) and adding Finishing Touches To Our Game.
Taught by
freeCodeCamp.org