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freeCodeCamp

Portal Clone Tutorial in Unity - CS50's Intro to Game Development

via freeCodeCamp

Overview

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Dive into game development by creating a Portal clone using Unity and C# in this comprehensive video tutorial from CS50's Intro to Game Development course at Harvard University. Learn essential concepts such as raycasting, render textures, texture masking, and teleportation mechanics. Explore Unity-specific tools like ProBuilder, ProGrids, and Shadergraph to enhance your game development skills. Follow along as instructor Colton T. Ogden guides you through holding weapons, implementing portal mechanics, and building levels. Perfect for beginners, this 1-2 hour lecture provides a solid foundation in game development principles while offering hands-on experience in creating an engaging first-person puzzle game.

Syllabus

Introduction.
Portal Demo.
Portal Demo Unity View.
Holding a Weapon.
Raycasting.
RenderTexture.
Texture Masking.
Teleporting.
ProBuilder and ProGrids.
Shadergraph.
In Conclusion.

Taught by

freeCodeCamp.org

Reviews

5.0 rating, based on 1 Class Central review

Start your review of Portal Clone Tutorial in Unity - CS50's Intro to Game Development

  • NGUYEN LE GIA HAN
    The course was a good one to start my subject in game development. The course brought the most out of the subject as it mostly focuses on both beginner level and as well as for intermediate level. You don't need to have any experience to start the course as you can get along with the course very easily.

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