Overview
Dive into game development by creating a Portal clone using Unity and C# in this comprehensive video tutorial from CS50's Intro to Game Development course at Harvard University. Learn essential concepts such as raycasting, render textures, texture masking, and teleportation mechanics. Explore Unity-specific tools like ProBuilder, ProGrids, and Shadergraph to enhance your game development skills. Follow along as instructor Colton T. Ogden guides you through holding weapons, implementing portal mechanics, and building levels. Perfect for beginners, this 1-2 hour lecture provides a solid foundation in game development principles while offering hands-on experience in creating an engaging first-person puzzle game.
Syllabus
Introduction.
Portal Demo.
Portal Demo Unity View.
Holding a Weapon.
Raycasting.
RenderTexture.
Texture Masking.
Teleporting.
ProBuilder and ProGrids.
Shadergraph.
In Conclusion.
Taught by
freeCodeCamp.org
Reviews
5.0 rating, based on 1 Class Central review
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The course was a good one to start my subject in game development. The course brought the most out of the subject as it mostly focuses on both beginner level and as well as for intermediate level. You don't need to have any experience to start the course as you can get along with the course very easily.