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Take your 3D modelling and rendering skills to the next level with this advanced course, designed for artists looking to create high-quality assets for Unreal Engine 5. You will begin by mastering the export of Blender assets, ensuring compatibility for game engines. From there, you’ll learn the ins and outs of Unreal Engine 5, starting with project setup and UI navigation, before diving into asset importation, material assignments, and PBR texture adjustments.
The course will guide you through advanced material handling, including transparency, metal materials, and decal creation, all tailored for Unreal Engine 5. You’ll also learn to set up collisions, physics-based props, and optimized prefab collections to create interactive environments. A detailed section on using the Niagara Particle System will teach you how to create realistic fire and flickering lights for torches and candles, adding dynamic effects to your scenes.
By the end of the course, you’ll have a complete set of game-ready assets, fully integrated into Unreal Engine 5, and ready for real-time rendering. You’ll gain skills in material optimization, texture management, and scene setup to enhance your portfolio and make your projects stand out in professional game development.
This course is designed for advanced 3D artists and game developers familiar with Blender and Unreal Engine 5. A strong understanding of 3D modelling and texturing workflows is required.