The Schema is Still Mightier than the Sword - How Cognition Predicts Player Spatial Coding Systems

The Schema is Still Mightier than the Sword - How Cognition Predicts Player Spatial Coding Systems

GDC via YouTube Direct link

Introduction

1 of 34

1 of 34

Introduction

Class Central Classrooms beta

YouTube videos curated by Class Central.

Classroom Contents

The Schema is Still Mightier than the Sword - How Cognition Predicts Player Spatial Coding Systems

Automatically move to the next video in the Classroom when playback concludes

  1. 1 Introduction
  2. 2 Outline
  3. 3 What is a Schema
  4. 4 Accommodation
  5. 5 Topdown Processing
  6. 6 Endogenous Thinking
  7. 7 DataDriven Processing
  8. 8 Destiny
  9. 9 The Question
  10. 10 Game Examples
  11. 11 Conceptual Fluency
  12. 12 Conceptual Fluency Example
  13. 13 Attentional Blink
  14. 14 Schema Violation
  15. 15 Mario
  16. 16 Cognitive Mapping
  17. 17 Navigation
  18. 18 Survey Mapping
  19. 19 Mapstalgia
  20. 20 Player Expectations
  21. 21 Category Judgment
  22. 22 Template Feature Matching
  23. 23 The Golden Cloth
  24. 24 Component Schemas
  25. 25 Example Limbo
  26. 26 Configurable Models
  27. 27 Overwatch
  28. 28 Key Points
  29. 29 Violating Schemas
  30. 30 Loss of Immersion
  31. 31 Conclusion
  32. 32 Cookies
  33. 33 Orange Juice
  34. 34 Questions

Never Stop Learning.

Get personalized course recommendations, track subjects and courses with reminders, and more.

Someone learning on their laptop while sitting on the floor.