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Orange Juice
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Classroom Contents
The Schema is Still Mightier than the Sword - How Cognition Predicts Player Spatial Coding Systems
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- 1 Introduction
- 2 Outline
- 3 What is a Schema
- 4 Accommodation
- 5 Topdown Processing
- 6 Endogenous Thinking
- 7 DataDriven Processing
- 8 Destiny
- 9 The Question
- 10 Game Examples
- 11 Conceptual Fluency
- 12 Conceptual Fluency Example
- 13 Attentional Blink
- 14 Schema Violation
- 15 Mario
- 16 Cognitive Mapping
- 17 Navigation
- 18 Survey Mapping
- 19 Mapstalgia
- 20 Player Expectations
- 21 Category Judgment
- 22 Template Feature Matching
- 23 The Golden Cloth
- 24 Component Schemas
- 25 Example Limbo
- 26 Configurable Models
- 27 Overwatch
- 28 Key Points
- 29 Violating Schemas
- 30 Loss of Immersion
- 31 Conclusion
- 32 Cookies
- 33 Orange Juice
- 34 Questions