The Schema is Still Mightier than the Sword - How Cognition Predicts Player Spatial Coding Systems

The Schema is Still Mightier than the Sword - How Cognition Predicts Player Spatial Coding Systems

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Loss of Immersion

30 of 34

30 of 34

Loss of Immersion

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The Schema is Still Mightier than the Sword - How Cognition Predicts Player Spatial Coding Systems

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  1. 1 Introduction
  2. 2 Outline
  3. 3 What is a Schema
  4. 4 Accommodation
  5. 5 Topdown Processing
  6. 6 Endogenous Thinking
  7. 7 DataDriven Processing
  8. 8 Destiny
  9. 9 The Question
  10. 10 Game Examples
  11. 11 Conceptual Fluency
  12. 12 Conceptual Fluency Example
  13. 13 Attentional Blink
  14. 14 Schema Violation
  15. 15 Mario
  16. 16 Cognitive Mapping
  17. 17 Navigation
  18. 18 Survey Mapping
  19. 19 Mapstalgia
  20. 20 Player Expectations
  21. 21 Category Judgment
  22. 22 Template Feature Matching
  23. 23 The Golden Cloth
  24. 24 Component Schemas
  25. 25 Example Limbo
  26. 26 Configurable Models
  27. 27 Overwatch
  28. 28 Key Points
  29. 29 Violating Schemas
  30. 30 Loss of Immersion
  31. 31 Conclusion
  32. 32 Cookies
  33. 33 Orange Juice
  34. 34 Questions

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