Character Creator Master Series - Pirate Creation - Customizing 3D Body in ZBrush and Blender - Part 2

Character Creator Master Series - Pirate Creation - Customizing 3D Body in ZBrush and Blender - Part 2

Reallusion via YouTube Direct link

Exporting the OBJ and normal maps

6 of 9

6 of 9

Exporting the OBJ and normal maps

Class Central Classrooms beta

YouTube videos curated by Class Central.

Classroom Contents

Character Creator Master Series - Pirate Creation - Customizing 3D Body in ZBrush and Blender - Part 2

Automatically move to the next video in the Classroom when playback concludes

  1. 1 Editing the low-resolution mesh in ZBrush
  2. 2 Preparing the model for high polygon sculpting
  3. 3 Sculpting the high-resolution details
  4. 4 Adjusting the UVs in Blender
  5. 5 Transfering the UVs to the edited body mesh
  6. 6 Exporting the OBJ and normal maps
  7. 7 Bringing the edited mesh into Character Creator via custom morph
  8. 8 Editing the body textures in Blender
  9. 9 Loading the textures back into Character Creator

Never Stop Learning.

Get personalized course recommendations, track subjects and courses with reminders, and more.

Someone learning on their laptop while sitting on the floor.