Overview
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Dive into a comprehensive 2-hour video tutorial on hard surface design in ZBrush with renowned concept artist Nelson Tai. Learn advanced techniques for creating intricate 3D character concepts, focusing on the SEB character. Explore Tai's efficient ZBrush workflow, from initial block-out stages to detailed sculpting. Master the creation of 3D sword blades, utilize custom brushes, and leverage the 'Polygroup' feature for Boolean details. Gain insights on determining appropriate detail levels in sculpting and discover effective design processes. Conclude with an inspiring showcase of Tai's previous works, offering valuable inspiration for your own projects.
Syllabus
June 16, 2020 8:00 AM → June 16, 2020 AM
Start
Introduction
Nelson Tai's ZBrush Workflow Overview
3D Sword Blade in ZBrush
Exploring Shapes during Block Out Stage
Helpful Custom Brushes
'Polygroup' feature it for Boolean Details
How much detail should you sculpt?
Process for Designing
Going through Nelson's previous works
Taught by
Pixologic ZBrush