Overview
Syllabus
Intro
Intro to Unreal Engine UI & Navigation
Adding Sky Atmosphere & Volumetric Clouds
Adding Exponential Height Fog
Using Quixel Bridge & Unreal
Importing Quixel Bridge Materials Assets
Setting Up Blend Materials
Material Settings Overview
Painting Multiple Materials Using Blend Materials
Adjusting Blend Material Controls
Set Design Using Quixel Bridge Assets
Using Transform & Snapping Tools
Importing Megascan Trees
Painting in Foliage with Foliage Brush
Adjusting Volumetric God Rays
Adding Point Lights
Directional Light Settings
Adding Ground Cover Detail with Megascans Decals
Adding Camera & Camera Settings
Adding Color Grade & PostFX with Post Process Volume
Animating the Camera Move
Setting Up Scene for Render
Intro to Render Settings
The Final Render Holy Cow It's FAST!
Anti-Aliasing Considerations
Final Thoughts on Unreal & Wrap Up
Unreal Challenge Info
Taught by
eyedesyn
Reviews
5.0 rating, based on 1 Class Central review
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Jonathan Winbush is the MASTER of teaching Unreal Engine! Love this guided journey through Unreal, its made for folks who have never touched Unreal before so this is perfect for anyone who is totally new and ready to take their first steps into the world of real time rendering!