Overview
Learn to sculpt meshes, paint textures and vertex colors, and scatter assets on any mesh in Unity 2020 using Polybrush in this 25-minute tutorial. Master techniques for sculpting terrain, smoothing mesh geometry, and adding mesh colliders. Follow along with timestamped sections covering importing assets, painting vertex colors, scattering prefabs, and texturing meshes. Gain hands-on experience with low-poly modular terrain, rocks, and tree assets while improving your Unity development skills.
Syllabus
- Intro
- Importing Polybrush and other assets
- Sculpting the mesh
- Smooth mesh geometry
- Sculpting the terrain timelapse
- Painting vertex colors on meshes
- Scatter prefabs on meshes
- Adding mesh collider
- Paint textures on meshes
- Outro
Taught by
LMHPOLY