Overview
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Dive into game development with Unity by creating a 3D basketball game in this comprehensive tutorial series. Learn to work with game objects, transformations, materials, and physics logic while implementing a first-person controller, scripting player actions, designing game layouts, and incorporating realistic ball physics. Master techniques for throwing the ball, creating new rounds, applying particle effects, and adding scoring mechanisms. No prior experience with C# or Unity is required. Challenge yourself with hands-on exercises to reinforce your newly acquired skills in this beginner-friendly, step-by-step guide to Unity game development.
Syllabus
Complete Unity Course 1 - Setting Up the 1st Person Controller.
Complete Unity Course 2 - Scripting the Player.
Complete Unity Course 3 - Designing the Game Objects and Layout.
Complete Unity Course 4 - How to Throw the Ball.
Complete Unity Course 5 - Incorporating Bouncing Physics in the Ball.
Complete Unity Course 6 - Creating a New Round.
Complete Unity Course 7 - How to Apply Trailing Particle Effects.
Complete Unity Course 8 - Adding the Point Score Effect.
Complete Unity Course 9 - Challenge Time.
Taught by
Zenva