Overview
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Learn how to create a mesmerizing morphing effect between vector icons using particle systems in Blender 3.5. Master the process of importing vector icons, setting up particle emitters, and simulating transitions with turbulence force fields. Explore techniques for adding noise, tweaking force fields, and creating procedural particle shaders. Discover how to enhance your scene with proper camera placement, lighting, and background setup. Gain insights into render and export settings to achieve the final polished result. Apply these skills to create stunning visual effects for both icons and text in your Blender projects.
Syllabus
What we'll be creating
Importing the vector icon
Setting up the particle emitter
Simulating the particle transition
Setting up the turbulence force field
Adding noise to the force field
Adding another vector icon
Tweaking force fields
Making particles visible in rendered view
Setting up procedural particle shader
Adding camera, light and background
Render and export settings
Final result
Taught by
Polyfjord