Completed
What we'll be creating
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Morphing Vector Icons Using Particles in Blender
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- 1 What we'll be creating
- 2 Importing the vector icon
- 3 Setting up the particle emitter
- 4 Simulating the particle transition
- 5 Setting up the turbulence force field
- 6 Adding noise to the force field
- 7 Adding another vector icon
- 8 Tweaking force fields
- 9 Making particles visible in rendered view
- 10 Setting up procedural particle shader
- 11 Adding camera, light and background
- 12 Render and export settings
- 13 Final result