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Foliage from Particles in Blender

FlippedNormals via YouTube

Overview

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Learn how to create stunning foliage in Blender using only built-in tools in this comprehensive tutorial. Master modeling bases, scattering with particles, tweaking scatters using vertex groups, simple and advanced lighting with HDRIs, realistic foliage shaders, and camera setup. Follow along step-by-step to create stems, branches, leaves, flowers, rocks, and grass, while learning about object transforms, particle conversion, and procedural materials. Explore advanced techniques like using bushes as shadow catchers and optimizing camera focal points. Download the free project file to dive deeper into the settings and enhance your Blender skills for creating realistic natural environments.

Syllabus

- intro
- Blender Settings
- Making the Stem
- Making the Branch
- Creating Vertex Groups
- Particles
- Using Vertex Groups
- Convert Particles to Mesh
- Creating the Leaves
- About Object Transforms
- Scatter Leaves
- Simple HDRI Setup
- Leaf Shader
- Creating the Flowers
- Flower Shader
- Scatter Flowers
- Convert Bush to Mesh
- Basic Landscape
- Scatter Bushes
- Procedural Ground Material
- Adding Dead Bushes
- Creating Rocks
- Rock Shader
- Creating Grass
- Scatter Grass
- Advanced HDRI Setup
- Camera Setup
- Tweaking the Ground
- Tweaking the Bushes
- Tweaking the Rocks
- Tweaking the Grass
- Camera Focal Point
- Using Bushes as Shadow Catchers

Taught by

FlippedNormals

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