Overview
Watch a 50-minute timelapse video demonstrating the retopology and UV mapping process for a Trident character in Blender. Follow along as weapons retopology is covered in the first segment, followed by an extensive character retopology section. Conclude with a UV mapping tutorial using UDIMS. Gain insights into efficient 3D modeling workflows and techniques for creating game-ready characters. Perfect for 3D artists and game developers looking to improve their Blender skills in character creation and optimization.
Syllabus
Trident character Retopology and UVs timelapse in Blender
Taught by
Pierrick Picaut