Dive into the creation process of Time Ghost, a project by the Unity Originals team, in this 49-minute conference talk from Unite 2024. Gain insights into the project's breakdown and pipeline components, showcasing Unity Engine's problem-solving capabilities and extendibility. Learn about crucial Unity 6 features, including ECS, Sentis, HDRP, and VFX Graph, that made this ambitious project possible. Draw inspiration for your own projects as speakers Xuan Prada, Senior Manager of Artistry, and Christian Kardach, Staff Technical Animator at Unity, demonstrate that no creative idea is too ambitious with Unity 6's powerful toolset.
Overview
Syllabus
Time Ghost – How Unity 6 made it possible | Unite 2024
Taught by
Unity