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Discover how to rapidly create gameplay sequences using Unity 6's enhanced technical artist tools in this 59-minute conference talk from Unite 2024. Explore the updated VFX Graph and Shader Graph, along with other artist-friendly features designed to streamline your workflow. Learn techniques for designing materials and visual effects, configuring post-processing, and developing resolution-independent user interfaces. Join Unity's Fred Moreau, Senior Technical Product Manager, and Orson Favrel, Senior VFX Technical Artist, as they demonstrate how these powerful tools can help technical artists bring their visions to life more efficiently in Unity 6.