Overview
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Dive into the eighth episode of "The Journey" series, focusing on Unity's open-source game project "Chop Chop." Explore the latest updates, including the implementation of the combat system and the use of Addressables for improved loading times. Listen to exclusive music reveals for different game locations. Learn about the project's roadmap and participate in Q&A sessions with Unity experts. Gain insights into collaborative game development between Unity and the creator community, and discover how to join the #UnityOpenProjects forum and access the GitHub repository for hands-on involvement.
Syllabus
- Pre-stream
- Intro and explanation of Open Projects
- In previous episodes...
- Amel on the Combat system
- Q&A
- Beach location music
- Q&A
- Addressable Assets
- Q&A
- Forest location music
- Roadmap and next steps
- Stream ends, Glade location music
Taught by
Unity