Overview
Learn to create a splatter texture generator in Blender 2.93 with this comprehensive tutorial. Master scene setup, basic textures, circle masking, noise distortion, and random value generation. Explore techniques for random range and color implementation, texture export, and per-object randomization. Gain insights into using the Principled Shader for enhanced results. Follow along step-by-step to develop your skills in creating dynamic and realistic splatter textures for your 3D projects.
Syllabus
Intro
Summary
Scene Setup
Basic Textures
Circle Mask
Noise Distortion
Random Value
Random Range
Random Color
Export Textures
Random Per Object
Principled Shader
Outro
Taught by
Joey Carlino