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Overview
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This course teaches how to create fire using shader nodes in Blender 2.92. The learning outcomes include understanding mesh and material setup, creating distortion effects, animating noise, working with node groups, masking distortions, shaping fire, adjusting colors, adding embers, animating embers, incorporating motion randomness, simulating volumetrics, and troubleshooting. The course utilizes a procedural teaching method through step-by-step demonstrations. It is intended for Blender users interested in creating realistic fire effects using shader nodes.
Syllabus
Intro
Setting Up
Mesh and Material
Distortion
Animating the Noise
Distortion Node Groups
Distortion Masking
More Randomness
Fire Shape
Color
Embers
Ember Animation
Motion Randomness
Fake Volumetrics
Troubleshooting
Real Volumetrics
Outro
Taught by
Joey Carlino