Overview
Learn to create realistic procedural fire effects using shader nodes in Blender 2.92. Master techniques for setting up the mesh and material, applying distortion, animating noise, creating distortion node groups, and implementing distortion masking. Explore methods for adding randomness, shaping the fire, applying color, and generating embers with animation. Discover how to incorporate motion randomness, create fake volumetrics, troubleshoot common issues, and implement real volumetrics for enhanced realism. Follow along with this comprehensive tutorial to elevate your 3D fire simulation skills in Blender.
Syllabus
Intro
Setting Up
Mesh and Material
Distortion
Animating the Noise
Distortion Node Groups
Distortion Masking
More Randomness
Fire Shape
Color
Embers
Ember Animation
Motion Randomness
Fake Volumetrics
Troubleshooting
Real Volumetrics
Outro
Taught by
Joey Carlino