Overview
Dive deep into the art of creating fully realized characters in video games with this 2017 GDC talk by game designer Harrison Pink. Explore lessons learned and mistakes made while developing characters for popular titles like Telltale's The Walking Dead, Tales from the Borderlands, and Mafia III. Gain valuable insights into building strong player attachment through narrative techniques, and discover how to craft compelling characters that resonate with audiences. Learn from Pink's experiences and apply these strategies to enhance character development in your own game projects.
Syllabus
Snap to Character: Building Strong Player Attachment Through Narrative
Taught by
GDC