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Ship in a Bottle 3D Modeling - Part 1: Ship Blockout Techniques

Michael Pavlovich via YouTube

Overview

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Embark on a comprehensive 2-hour and 23-minute tutorial focused on creating a detailed ship in a bottle using ZBrush. Master essential techniques including ZModeler, Knife Brush, and ZRemesh as you craft intricate elements like planks, trim, masts, and sails. Learn to manipulate hull shapes, integrate complex structures, and add fine details such as rigging, cannons, and anchors. Explore advanced concepts like object intersection masking and topology snapping to refine your 3D modeling skills. Follow along with time-stamped sections covering everything from initial blockout to final detailing, providing a thorough foundation in hard surface modeling for maritime subjects.

Syllabus

- Intro
- Slice Curve and ZRemesh
- Slicing Planks
- Slicing Trim
- Mast
- Crows Nest
- Rippling Flag
- Slice vs Knife vs Clip Curve
- Rudder
- Changing the Hull Shape
- Boolean Hull Shape
- Morph vs Thickskin
- Boolean Hull Planks
- Trim Again
- Mast Integration
- Mast cross beams and Ropes
- Crows Nest Boards
- Main Sail
- Rigging Ties
- Helm Navigation Wheel
- Railing Banisters
- Cannon Wheels
- Cannon
- Sail Cloth Wrinkles
- Anchor
- Chains
- Object Intersection Masking
- ZModeler Topology Snapping
- ZModeler Slice Brush

Taught by

Michael Pavlovich

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