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YouTube

SFML 2.4 for Beginners

via YouTube

Overview

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This course aims to teach beginners how to use SFML 2.4 to create 2D games. By the end of the course, students will be able to open windows, handle window events, work with textures and animations, implement keyboard and mouse input, manage views, and perform collision detection. The course uses a hands-on approach with practical examples to help students grasp the concepts effectively. This course is intended for individuals who are new to game development and programming, particularly those interested in creating 2D games using SFML.

Syllabus

SFML 2.4 For Beginners - 0: Getting Started..
SFML 2.4 For Beginners - 1: Opening a Window..
SFML 2.4 For Beginners - 2: Window Events..
SFML 2.4 For Beginners - 3: Text Event.
SFML 2.4 For Beginners - 4: Drawing A Square..
SFML 2.4 For Beginners - 5: Keyboard Input..
SFML 2.4 For Beginners - 6: Mouse Input..
SFML 2.4 For Beginners - 7: Textures..
SFML 2.4 For Beginners - 8: Texture Coordinates..
SFML 2.4 For Beginners - 9: Animation..
SFML 2.4 For Beginners - 10: Animated Movement..
SFML 2.4 For Beginners - 11: Views..
SFML 2.4 For Beginners - 12: Collision Detection (AABB)..
SFML 2.4 For Beginners - 13: Jumping..

Taught by

Hilze Vonck

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