Overview
Syllabus
) Introduction.
) Project Setup and Canvas.
) Drawing on the Canvas.
) Clearing the Canvas.
) Creating the Player's Paddle.
) The Game Loop.
) Handling Keyboard Input.
) Moving the Paddle.
) Stopping the Paddle.
) Drawing the Ball Image.
) Moving the Ball.
) Refactoring to the Game Class.
) Collision Detection between the Ball and Paddle.
) Loading Bricks.
) Building Levels.
) Collision Detection with Bricks.
) Pause Screen.
) A Simple Start Menu.
) Game Over.
) Completing Levels.
Taught by
freeCodeCamp.org
Reviews
4.0 rating, based on 1 Class Central review
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This is a very useful course to start developing games in HTML and Javascript. It covers some of the basic concepts related to game development.