Overview
Explore the intricacies of rendering architecture in game engine development through this informative video. Delve into topics such as Render API differences, the concept of a unified graph for rendering APIs, and the implementation of a Render Command Queue. Learn where to begin when tackling rendering architecture and gain valuable insights into the fundamental components of game engine graphics. Enhance your understanding of game development techniques and best practices for creating efficient rendering systems.
Syllabus
Intro
Background
Render API
Differences
Same Graph
Rendering API
Render Command Queue
Where do we start
Outro
Taught by
The Cherno