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Modeling for Animation - Sculpting the Face - Lecture 5

Dikko via YouTube

Overview

Learn the process of sculpting a realistic face in 3D modeling software. Begin by constructing a simple blocking of facial features using primitive shapes, then remesh the model to prepare for detailed sculpting. Explore techniques for smoothing the remesh, blocking eye sockets, adding eyeballs and eyelids, and refining various facial features including the lips and ears. Practice modeling eyebrows and lashes, and conclude with test renders to evaluate your work. Gain insights into the sculpting process and considerations to keep in mind throughout this 33-minute tutorial.

Syllabus

Intro
Blocking
Remeshing
Sculpting - Smoothing the Remesh
Sculpting - Blocking the Eye Sockets
Sculpting - Adding the Eyeballs
Sculpting - Adding the Eyelids
Sculpting - Refining the Face
Sculpting - Refining the Lips
Sculpting - Refining the Ears
Modeling in the Eyebrows and Lashes
Test Renders + Concluding thoughts

Taught by

Dikko

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