Mixamo Auto Rig to Unreal Engine 5.1 - Retarget, Main Avatar, and NPC Tutorial
Freedom Arts - 3D Animation & Game Developer via YouTube
Overview
Learn how to auto-rig a 3D avatar using Mixamo and import it into Unreal Engine 5.1 for use as a main character or NPC in your game project. Follow a comprehensive, step-by-step tutorial covering the entire process from rigging in Mixamo to retargeting and implementation in Unreal Engine 5.1. Gain practical skills in 3D modeling, animation, and game development while working with industry-standard tools. Master the techniques for creating and integrating custom characters into your Unreal Engine games with real-time demonstrations of keyboard strokes and mouse clicks for easy replication.
Syllabus
Mixamo Auto Rig to Unreal Engine 5.1 - Retarget + Main Avatar + NPC - Tutorial
Taught by
Freedom Arts - 3D Animation & Game Developer