Blender Rigged 3D Avatar to Unreal Engine 5.1 - Retargeting, Main Avatar, and NPC Creation
Freedom Arts - 3D Animation & Game Developer via YouTube
Overview
Learn how to export a rigged 3D avatar from Blender 3.4 and import it into Unreal Engine 5.1 for use as a main character or NPC in your game project. Follow a comprehensive, step-by-step tutorial covering the entire process, including exporting, importing, retargeting, and implementing the avatar in Unreal Engine 5.1. Gain hands-on experience with real-time keyboard and mouse demonstrations, ensuring you can replicate each step accurately. Explore essential tools like Blender, Unreal Engine 5, and the Freedom Animation Pipeline V8.3 for UE5.1. Perfect for 3D modelers, animators, and game developers looking to enhance their skills in character creation and implementation.
Syllabus
Blender Rigged 3D Avatar to Unreal Engine 5.1 - Retargeting + Main Avatar + NPC - Game Dev Tutorial
Taught by
Freedom Arts - 3D Animation & Game Developer