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CC GoZ Plus Tutorial - Baking Bodies, Clothing, Accessories, and Props in ZBrush

Reallusion via YouTube

Overview

Explore the powerful features of CC GoZ Plus in this comprehensive tutorial by Michael Pavlovich. Master the art of converting base color maps and normal maps between Character Creator and ZBrush, and learn to send polypaint and high-res details from ZBrush to Character Creator as baked color and normal maps. Apply these techniques to props, clothing, accessories, and more, while also utilizing ZBrush Pose Tools for 3D printing preparation. Dive into three main sections covering CC Prop to ZBrush, ZBrush Asset to Character Creator, and Body, Clothing & Accessories workflows. Gain hands-on experience with GoZ Plus installation, settings configuration, sculpting techniques, texture creation, UV mapping, character posing, and weight transfer methods. By the end of this tutorial, acquire the skills to seamlessly integrate Character Creator and ZBrush into your 3D character creation pipeline.

Syllabus

- Intro
- PART 1 - GOZ PLUS - CC Prop to ZBrush
- GoZ Plus Installation
- GoZ Plus CC Settings
- GoZ Plus CC to ZBrush
- CC Detail Layer
- Sculpting lion head to eagle head
- CC Launch Base Color and Save
- ZBrush Base Color Texture Import
- Brush Chisel Organic Feather Brush
- Topological Mask
- Polypainting for a Base Color Texture
- Masking and Mask by Cavity
- ZPlugin CC GoZ Plus
- CC GoZ Options on Import
- Custom Metallic and Roughness with Launch
- Adjust Color Settings
- Morph UV
- Zbrush Polypaint to Texture
- ZBrush Create Normal Map
- PART 2 - GOZ PLUS - ZBrush Asset to Character Creator
- Creating UVs in ZBrush
- Loading a Character into Character Creator
- GoZ Plus Hockey Mask to Character Creator
- Attach Pick Parent Pivot for Accessories
- Applying an animation
- Edit Pose
- Custom Metallic Map
- Basic Roughnes Adjustment
- Custom Roughness Map
- Saving a Custom Head Accessory to the Content Library
- PART 3 - GOZ PLUS - Body, Clothing & Accessories
- Loading up a neutral male base body
- GoZ base body NOT Plus to ZBrush
- Detailing your character base body
- GoZ PLUS Polypainted Detailed Base Body to Character Creator
- Sending a relaxed A-Pose back to ZBrush
- Clothing and Accessories in ZBrush
- GoZ Plus Clothing and Accessories to CC
- Modify Skin Weights - Smooth Brush
- Modify Skin Weights - Flood 1
- Converting Clothing item to Accessory
- Making a default gray texture for Roughness and Metallic
- Transfer Skin Weights - Accessory to a Clothing Item
- Transfer Weight Boot and Glove template
- Hide Body Mesh Tool
- Appying an animation or pose to your character
- Edit Motion Pose
- Relink Mesh Changes in New Layer
- ZBrush Pose Tools Pose Library
- Outro

Taught by

Reallusion

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